If there ever was a evolutionary time line for design, I’m probably still stuck somewhere in the caveman era.
Anything that is remotely pleasing to the eye is ‘nice’ to me. For anybody who seeks to challenge my taste, I always have my choice defense phrase, “beauty lies in the eye of the beholder whaaaat“. The goodness or badness of a particular design is subjected to an individual’s perception of it – it’s all subjective isn’t it?
But if we were just to push that same line of logic that the perception of design is always subjective, then any design produced must have an equal number of fans and critics.
Of course that’s not the case.
Some designs have more fans than critics and then there are those designs that get trashed before they’re brought up for public criticism. Also, why would some designers be paid more per hour than others?
It makes me wonder if there is a definitive good and a definitive bad where design is concerned. If yes, what are they bench marked against? And are these benchmarks rigid enough for a fair value to be placed against the work?
I reckon knowing these benchmarks would be really useful for a businessman looking to use design to communicate his product and services which should ultimately lead to an increase in profits for his business.
The work of an interior designer draws upon many disciplines including environmental psychology, architecture, product design, and traditional decoration (aesthetics and cosmetics).
They plan the spaces of almost every type of building including: hotels, corporate spaces, schools, hospitals, private residences, shopping malls, restaurants, theaters, and airport terminals.
Today, interior designers must be attuned to architectural detailing including floor plans, home renovations, and construction codes. Some interior designers are architects as well.